Horror gamestend to rely heavily on sinister atmospheres andjump scaresto convey their most frightening elements. These two features work in tandem to fill a player with fear, but the most effective means of inflicting terror is through the incorporation of a well-built world.

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A game’s world-building is only considered good when it serves a purpose. For horror games, the shape and design of a world will aim to provokea sense of terrorin those who experience it, but it also needs to spark intrigue. Countless horror games are set in an immersive world, but some utilize their setting better than others.

10The Forest

When his plane crash lands on a desolate island in the middle of the ocean, Eric LeBlanc mustadapt to survive. He awakens after the crash to find that his son, Timmy, is nowhere to be found, driving him to explore the entirety of the island to find clues to his whereabouts.

The world ofThe Forestharbors little danger at first, but each passing day slowly reveals that a sinister evil is plaguing its surface. Though the game does an exceptional job in shaping its forested terrain, the modern design of the research facility dwelling beneath the island greatly enhances the overall plot.

A Wall Of Logs In The Forest

9Five Nights At Freddy’s: Security Breach

Gregory is a young boy with an adventurous side, but this charming trait sees him becoming a target of the animatronics stationed at Freddy Fazbear’s Mega Pizzaplex. Though these animal-based machines are mostly friendly during the day, they become extremely hostile at night.

The world ofFive Nights at Freddy’s: Security Breachis designed to be an inviting one, but progressing through the story showcases the true horrors that it contains. As the narrative advances, the world around Gregory begins to decay, rendering the once welcoming world a grotesque and uninviting one. The method of world-building utilized inSecurity Breachdepicts the Pizzaplex as a living being, rendering its exploration an even more frightening endeavor.

Five Nights at Freddy’s Security Breach Gregory with glamrock freddy

8Resident Evil: Village

The opening ofResident Evil: Villagesees Ethan Winters and his wife Mia attempting to give their daughter, Rosemary, a semblance of a normal life. Unfortunately for them, Chris Redfield shows up with a gang of mercenaries and decides to completely uproot their now peaceful life.

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After his daughter goes missing, Ethan takes it upon himself to scavenge an unnamed village in the hope of reuniting with her. The village itself is a cold and dark location that echoes the state of mind ofall who dwell there. It is reminiscent of a medieval town from the past, a trait that further alienates all who try to explore it.

7Amnesia: The Dark Descent

Amnesia: The Dark Descentfollows Daniel, an amnesiac, as he attempts to escape the confines of Brennenburg Castle. Throughout his journey, he will be forced to solve a series of puzzles to progress forward, but the presence of the Gatherers makes doing so exceedingly difficult.

As an amnesiac, Daniel has no memory of his time in Brennenburg Castle. It is because of this that the player will harbor little knowledge of it too. Brennenburg Castle is deceptively quiet, promoting a further sense of paranoia and fear. The further Daniel explores, the more threatening his surroundings become, especially due to his underlying condition.

Resident Evil Village Lady Dimitrescu Mercenaries

6Little Nightmares

After awakening from a terrifying nightmare, Six finds herself trapped inside the frightening depths of the Maw, a bafflingly large sea vessel sprawling with terrifying entities. Armed with nothing but a lighter, Six must makean arduous journey to the top of the shipto escape the clutches of those who seek to capture her.

The Maw is a deceptively expansive ship that houses a variety of unsettling locations. The player will have to learn what the Maw is slowly as they progress. The process of doing so gives the world ofLittle Nightmaresa much-needed air of mystery. It is an exceptionally well-built world due to the secrets it harbors and its unusual design.

monster in Amnesia The Dark Descent

5Until Dawn

After the tragic loss of his two sisters a year prior, Josh invites his friends to his cabin on Blackwood Mountain to honor their memory. Upon arriving at the lodge, however, Josh’s friends learn that the loss of his siblings has left him feeling depressed and slightly unhinged.

To ensure the survival of these unsuspecting characters, the player mustmake the correct decisionsregarding their well-being. Each character will be given the chance to explore a different location on their journey, but some are far more terrifying than others. They will begin at Josh’s cabin, but exploration will lead them to uncover the more daunting areas of the world. Each location is reminiscent of a different horror trope, allowing the player to experience multiple horror subgenres all in one sitting.

Six hiding from the Janitor in Little Nightmares

4Blair Witch

Blair Witchis a survival horror game based loosely on the 1999 movie of the same name. It documents the tale of Ellis Lynch, a retired police officer, andhis loyal pet German Shephardas they attempt to locate a missing child in the Black Hills Forest.

The further Ellis ventures into these forested hills, the more fractured his mind becomes. The combination of his past trauma and the uncomfortable atmosphere of the Black Hills leads to a collapse in Ellis' reality.Blair Witchmanages to transform a once welcoming world into a waking nightmare thanks to its in-depth approach to world-building.

Mystery: Until Dawn

3Outlast

After getting a tip-off from an unknown informant, Miles Upshur travels to Mount Massive Asylum in the hope of uncovering the sinister inner workings of the facility. He suspects that the patients in the asylum are being treated unfairly so, in the hope of exposing the asylum’s cruel methods, he breaks inside.

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Lurking inside the asylum is an array of terrifying people and entities, but that doesn’t stop Miles from gripping onto his camera and recording every minute detail. The world is poorly lit, so Miles will have to rely on the light from his camera tonavigate the asylum’s darker areas. The world ofOutlastis designed the way it is to isolate the player.

2Subnautica

Set in the 22nd century,Subnauticareveals that humanity has begun colonizing different planets. Ryley Robinson ventures through space on the Aurora spacecraft while on a mission for the Alterra Corporation, but a failure in the ship’s hull leaves him stranded on an alien planet known as Planet 4546B.

Ryley exits his emergency life pod and is greeted with water as far as the eye can see. To survive the harrowing world he finds himself on; he must delve deep into the depths of the sea to uncover the necessary materials to construct a functioning spacecraft. The world ofSubnauticais vibrant and full of life, butthe horrors lurking in its depthspromote a constant feeling of paranoia.

blair witch bullet dog

1Alien: Isolation

Alien: Isolationtakes place fifteen years after the events of Ridley Scott’sAlien, released in 1979. It tellsthe story of Amanda Ripley, Ellen Ripley’s daughter, as she explores the deep reaches of space in the hope of discovering a clue regarding the whereabouts of her missing mother.

Amanda journeys to a large space station known as the Sevastopol to retrieve a recording left for her by Ellen, only to discover that the station has become infested with hostile alien life forms. Though the world ofAlien: Isolationconfines the player to a spacecraft, the clever world-building uses its setting to promote feelings of anxiety and claustrophobia.

Close up of Dr. Trager from Outlast

subnautica underwater scene

Amanda Ripley Alien Isolation