Developer Frictional Games’Amnesia: The Bunkerbrings another chapter of survival horror that fans of the franchise will enjoy getting into. Set in 1916 during World War I, the playable character is a French soldier who is trapped in a bunker with a grotesque monster hot on his heels. With fellow soldiers dead and the objective being to get out alive with the scavenged meager resources, the title tests players' memory, their knack for puzzles, and their ability to stay composed in the face of a frightening environment.

Gamers need to explore the bunker and collect materials that will help them advance through different areas and thus progress the narrative. To get out, they need to blow up the exit with Dynamite, which can only be found in one area. Hence, they need to get the Arsenal door’s code to get inside and acquire it. Since this is anAmnesiagame, the task is easier said than done. As such, let’s go through the steps on how to easily get access to the required area.

Amnesia: The Bunker

Part 1: Find the Key to the Communications Room

To get the Arsenal door’s code inAmnesia: The Bunker, players will have to listen to the Radio in the Communications room, present downstairs of the main corridor in Soldiers Quarters. Once they reach it, they will find that it’s locked, and they will need a key to unlock it since it cannot be broken down. The key itself will send them on a scavenger hunt. Gamers should keep in mind that they will find rats in multiple places while completing this walkthrough and should hence be prepared to deal with them.

First, they need to go a short distance to the left from the Communications door, towards the Mess Hall, where they will find a brick lying around. They need to pick it up, retrace their steps, and go to the right this time, towards Security. Then, they need to throw the brick at it to break it down and move quickly to hide in the Darkroom nearby since themonster will turn up at the noise.

Amnesia: The Bunker

Once the coast is clear, they need to head inside the Security room and open the box up on the wall ahead. In it, they will find a note from a soldier, saying the key to the Communications room’s door is hidden in their bunk. It is important to note that, like multiple other resources and the code they are after, the soldier with the key is randomized in everyAmnesia: The Bunkerplaythrough too.

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Amnesia: The Bunker

Now, there are two paths that can be taken:

A) They can either proceed blindly to Barracks A and B and go through each bed to get the key and other items present.

B)Players can get a photoand map of the area from the Clerk’s Office, which shows the owner of each bed and makes the entire process easier. It can come in handy later as well.

Amnesia: The Bunker

While they are free to choose any, method A is advised as this will addother necessary items to their inventoryshould they need them.

Once they acquire the key from the appropriate bunk, they can head back to the Communications room, go inside, and find out the Radio doesn’t have power. The next step in getting the Arsenal door’s code inAmnesia: The Bunkerrequires players to turn on the Generator.

Amnesia: The Bunker

Part 2: Use the Generator to Turn On the Radio

The Generator in the Admin Office needs fuel to run and power up the lights in the area, and players should ensure it is filled and powered on. The next step in the process requires all the levers in the area to be activated so that the power flows through all of them to the Radio in the Communications room. It is important to ensure that all of them are up and running since the circuit won’t be completed if any are skipped.

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While players will have already come across them during exploration, here are the locations of all eight that need to be turned onin case they missed any:

Once all the levers are pulled, and the connection is active, players can head back to the Communications room. They will be able to hear the Radio playing this time, and the code to the Arsenal door inAmnesia: The Bunkerwill be heard being broadcasted through it.

The information will be logged down in their entries like other notes, removing the need to memorize it.

Following this,all they need to do is enter the codeinto the Arsenal area’s padlocked door and then go explore ahead to collect the Dynamite. They can use this later on to blow up the exit and leave the bunker.

Further, successfully turning the Radio on will net them the Signalman Trophy, another achievement for those looking to get a 100% completion.

Amnesia: The Bunkeris now available for PC, PS4, Xbox One, and Xbox Series S/X.

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