One Piecehas been a manga since 1997, and it is still going strong. Additionally, the anime series, which started in 1999, has skipped a thousand episodes and, again, is still going strong. Even if it took longer to cross over to Western countries than the other “big” battle shonen properties,One Pieceis arguably untouchable when it comes to worldwide appeal, with onlyDragon Ballexceeding it.

Due to its delayed push, many games based onOne Piecewere never localized in North America. Furthermore, the franchise has not always had the greatest track record when it comes to these sorts of adaptations, with most projects being very mediocre. Still, there are some gems that fans should check out. Let’s take a look at thebestOne Piecegames.

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In the name of variety, only one entry per subseries will be included.One Piecedoes not have that many game series, butPirate Warriors,Grand Battle, andUnlimitedexist.

Updated June 29, 2025 by Mark Sammut:Unfortunately, newOne Piece gamesare somewhat difficult to come by, and that is without holding projects up to a passable standard that makes them worth checking out. As all the best franchise game have been covered, a section dedicated to crossovers has been added.

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Unfortunately,greatOne Piecegamesare in short supply. The franchise did not start to receive decent titles until the 2010s, and new releases have hardly been continuous since then. Consequently, die-hard fans might want to consider seeking out afew crossovers, which is easier said than done since most of these titles either never left Japan or are no longer being sold. Here are the main crossover games withOne Piececharacters:

The Nintendo DS’sJump Super StarsandUltimate Starsare (by far) the picks of the bunch, as long as players are craving a platform fighter with simplistic but satisfying mechanics. Each game incorporates a story that smashes a fairly impressive assortment of anime worlds, andOne Pieceis featured prominently in both titles and has the second most playable characters afterDragon Ball. Neither game was released outside of Japan, which is unfortunate as the early hours of the campaigns have quite a bit of tutorials and dialogue that can make it difficult to progress. Still, the games look pretty good and are fun to play.

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Battle Stadium D.O.Nis a crossover fighting game featuring characters fromOne Piece,Dragon Ball, andNaruto. A platform fighter that takes very obvious inspiration fromSuper Smash Bros,Battle Stadium D.O.Nis nothing special but still generally decent fun. Unfortunately, it remained a Japanese exclusive, which is a shame as all three properties were popular during the mid-2000s in Western nations (although,One Piecewas not quite on the same level asDragon BallandNaruto).

Out of all these crossover games,J-Stars Victory VS+andJump Forceare the two most well-known, simply since they left Japan and launched in North America and Europe. They are no longer available to purchase directly, so second-hand copies are the only way to go. Both titles are mixed bags, albeit for different reasons.J-Stars Victory VS+did a great job of replicating the art style of the source material, along with incorporating a well-rounded cast of playable characters (One Piecehas four: Luffy, Ace, Hancock, and Akainu). While flashy, the combat suffers from a knock-down system that completely brings fights to a halt. Worth a playthrough, but the gameplay gets dull quickly.

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Jump Forcehas better combat thanJ-Stars Victory VS+, but far more polarizing graphics and a muddier campaign. For some reason, the game went with a 3D art style that did not fit most of the characters, althoughOne Piece’s seven playable fighters fared better than most of their counterparts. As a relatively shallow fanservice fighter,Jump Forcecan be fun, although it is now way harder to find than it should be.

OK,One Piece: World Seekeris not particularly good; in fact, it might be the franchise’s most disappointing game since, on paper, it sounds great. For years, people had been craving anopen-world projectthat essentially delivers a traditionalOne Piecearc in game form.World Seekerdoes just that, telling a unique story set on a prison island. While nothing too amazing, the writing is decent, the characters are mostly true to themselves, and the setting is genuinely impressive. Even the main villain, Isaac, has his charm, and he would not look out of place in a filler arc in the anime.

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Sadly,World Seekerfalls somewhat apart in the gameplay department. Luffy is the only playable character, which makes sense since traversal is directly tied to his Devil Fruit ability. Unfortunately, his combat options are way too shallow to remain interesting for 15+ hours, and this lack of depth is heightened by underwhelming enemy AI that does not provide much of a challenge. Prison Island is a bit too big for its own good, especially since most of it is just hills and fairly empty fields.

For all its flaws,World Seekercan still be entertaining, especially for die-hard fans. The story is worth consuming, and Luffy is fun to control when he is not fighting marines.

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While producing a few entertaining platform-style fighters,One Piecehas yet to get a great traditional 2D or 3D fighter.Fighting for One Pieceis a Japan PS2 exclusive with OK visuals for its era, but slow combat and a lack of modes reduce its value. Still, it is not a terrible way to waste a few hours for anyone craving a more obscureOne Piecegame.

Compared to that release,Burning Bloodwas set up to be a far bigger deal, and it is a more polished and exciting overall package. However, it does not come together to create a definitiveOne Pieceexperience, except for the fact that it has a pretty large roster of fighters. While flashy and impactful,Burning Blood’s gameplay is pretty shallow, which might indicate why its online PvP did not have much of a long-lasting life.

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That said, the story mode is largely fine and packed with fanservice; more importantly, the characters have unique movesets that set them apart from each other, even if they might not individually be that complicated. Honestly, if picked up on a discount,Burning Bloodis worth a playthrough. Just keep expectations low.

Originally a mobile exclusive,Bounty Rushis nowadays available on Steam, although most of its community is likely on Android and iOS devices. Revolving around 4v4 fighters, the game drops the teams onto a battlefield and challenges them to collect the most Belly. Despite being relatively straightforward,Bounty Rush’s core gameplay loop is quite good, especially since the emphasis is on forming a well-rounded team rather than just picking the strongest unit. While not extremely fast-paced, the combat is stylish and has just enough depth to keep things interesting for a few hours.

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Now,Bounty Rushis a free-to-play gacha game, and it comes with most of the usual trappings associated with both of those concepts. The title is a massive grind, and players will either need to drop a lot of hours or quite a lot of cash to pick up decent units. That said, the roster is impressive for the most part, and thecharacters are divided into different roles.

Gacha mobile games are a dime-a-dozen, especially ones based on anime licenses. Most major shonen series have at least a single adaptation that fits the bill, and they tend to be fine ways to waste a few minutes per day. That said,One Piece Treasure Cruiseis arguably better than average, delivering a surprisingly fun turn-based combat system that can be reasonably challenging and requires frequent interaction by players due to its input-based bonuses. The story mode runs through the manga’s main arcs and is updated fairly regularly, ensuring there is always new content on the horizon.

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Still,Treasure Cruise’s appeal is its HUGE roster of characters, with pretty much everyOne Piecefigure having different tiers/forms that cover their changes throughout the story. Players will gradually build a six-member crew featuring some of the most powerful names in this universe; however, the process is slow. Like most gacha games,Treasure Cruisestarts fairly forgiving but gradually slows down to a crawl, requiring players to grind for pretty much any progress.

Due to mostly skipping Western nations,Grand Battlehad very limited reach during its rather lengthy run. The subseries was active for more than a decade, releasing seven games between 2001 and 2014; unfortunately, only three of those left Japan, and only two of them debuted in North America. Still, GameCube and PS2 owners at least got to experienceGrand Battle!andGrand Adventure, both of which are enjoyable arena fighters that take some ideas from classics likePower Stone. While the former is decent, it is rendered utterly obsolete by its successor, which has way more content and characters.

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Grand Adventure’s combat is just the right type of chaotic, dropping players into arenas filled with (strong or weak) enemies and weapons. Even if not extremely deep, the gameplay is fast, flashy, and stylish, complementing the source material. This type of game lends itself well to multiplayer, butGrand Adventuredoes not fall short in the single-player department either. The main mode allows players to build a crew and go on a mini-adventure, fighting battles and recruiting new pirates along the way. Like, it does not have a particularly grand story, but it is fun for a few hours.

One of the more readily availableOne Piecegames,Unlimited World Redis on the cusp of greatness, but mostly settles for being just pretty good. Telling an original story that is not far removed from the quality of theOne Piecemovies, the campaign finds the Straw Hats helping out a unique town while also engaging with a powerful pirate from yesteryear. Also, the crew has to go up against some of their strongest past foes, although they are not quite themselves.

Unlimited World Redknocks its presentation out of the park, looking great on most systems. While very linear, the stages are generally impressive and varied, with their backgrounds being consistently gorgeous; conversely, Transtown, the main hub, is quite open and allows for a fair amount of exploration. The combat feels like a mash of beat ‘em up and Musou mechanics, albeit arguably slower than both. Although far from terrible, the battle system gets repetitive rather quickly, especially since encounters with fodder enemies tend to overstay their welcome. That said, the boss fights are consistently great and superior to the ones found in most of thePirate Warriorsgames.

The Nintendo Wii’sUnlimited Adventureand the two-partUnlimited Cruiseare also decently fun precursors toUnlimited World Red. That said, they have not aged extremely well and someone’s mileage might depend on whether they have any nostalgia for them.

Simply calledOne Piece, this beat ‘em up is aperfectly good option on Nintendo’s handheld GBA system. Dimps is a reliable developer, and this somewhat forgotten project represents the developer’s talent for crafting solid licensed games that capture the charm of the source material while providing accessible gameplay. Just to be clear,One Piecedoes not excel in any one area, and its combat will probably not keep non-fans engaged for too long due to its low difficulty and style-over-substance approach.

However, the 2005 title is decent across the board. A vibrant color palette and little animation touches (like Luffy holding his straw hat when he runs) add personality to the otherwise simple visuals, and the game nails its character designs and Luffy’s special attacks. The campaign is also reasonably robust for a GBA release.

The latest installment in theMusouseries,Pirate Warriors 4is basically a love letter to the franchise, offering die-hard fans a massive roster of characters along with telling a unique version of Wano Arc, which was ongoing at the time of the game’s development. While nothing too amazing, the story is at least a fun departure from the status quo, making this entry a better overall pick than, for example,Pirate Warriors 3.

Ultimately, this game (and series) is not for everyone. The Musou formula tends to be very divisive, either granting players a cathartic power fantasy with accessible hack and slash combat or a repetitive slog with shallow gameplay. Still,Pirate Warriors 4is a fantastic example of this formula that is packed with content, even going beyond the massive roster of characters that are just waiting to be unlocked. For what it is trying to be, this title is great.

The most recentOne Piecegame,Odysseyis a turn-based JRPG that frames some of the manga’s most prominent arcs through a new storyline. The Straw Hats wind up on a mystery island that strips them of most of their abilities, forcing the crew to revisit their most challenging memories to regain their skills. While largely retreading familiar ground,Odysseydoes change a few things about the sagas, so they should present a handful of surprises for long-time fans.

One Piece Odysseyis arguably the franchise’s most ambitious game to date, and it comes the closest to capturing the source material’s sense of adventure. The turn-based combat works fairly well since it emphasizes the crew’s positioning on the battlefield, encouraging players to move them around to ensure they are targeting the right enemies for them. That said, outside of boss encounters, the campaign is a bit too easy for its own good, which winds up taking away from what is fundamentally a solid battle system.

On paper,One Piece Odysseyis the most accessible game in the franchise, but it is still ultimately difficult to recommend to JRPG fans who are not interested in the manga or anime. The story is not only long but moves at a fairly slow pace, which can cause boredom to set in after a while.