Crisis Core: Final Fantasy 7 Reunionfollows Zack Fair on his journey to become a hero. Sadly, the game’s opening doesn’t give him much to work with, so players will need to upgrade Zack’s Materia and accessories if they hope to help him achieve his dream.
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Though it might not seem like it at first, players can access some seriously powerful gear at the beginning ofCrisis Core: Final Fantasy 7 Reunion, but acquiring them can be quite challenging if they aren’t willing to complete the missions Zack gains access to during the first chapter. Those who wish to obtain some extremely beneficial equipment and Materia during the early game, however, will need to complete a few.
6Mog’s Amulet Accessory
Though the Mog’s Amulet Accessory doesn’t grant Zack any physical or magical buffs, it’s one of those accessories that should be equipped the moment it’s acquired. When equipped, it guarantees that each enemy Zack defeats willdrop a rare item, which can be extremely helpful considering how overpowered certain drops can be. It also guarantees successful rare steals, so players should be sure to make use of it against the game’s more challenging foes if they wish to acquire their loot.
The Mog’s Amulet can be obtained duringChapter 2by completing theM4-4-3: Infiltrationmission. Doing so will grant Zack access to theSector 7 Shop, from which he can buy the Mog’s Amulet for an affordable10,000 Gil.

5Cure Materia
Zack will face an overwhelming amount of powerful enemies on his journey to become a hero, so he must acquire the means to outlast them in combat. The best means of restoring his health is to use Curaga or Full Cure, but players won’t be able to obtain these Materia until much later in the game.
ThoughPotions, Hi-Potions, and Elixirscan go a long way, they are finite and are only reliable if Zack has amassed a decent amount of them on his travels. If Zack has the Cure Materia, however, he can heal as often as he wishes, so long as he has the necessary MP to do so. Obtaining the Cure Materia can take some work, but the quickest way to get one is to complete theM8-1-6: Mystery Materiamission, which becomes available afterescaping from Hojo’s LabinChapter 3.

4Barrier & MBarrier Materia
Crisis Core: Final Fantasy 7 Reunionis crawling with some of the most dangerous enemies inFinal Fantasyhistory. If Zack fails to complete optional missions as he advances on his journey, the story-based enemies can prove to be quite challenging due to how hard some of them can hit. To lessen the damage they deal out, players should seek out the necessary defensive Magic Materia.
Though the Wall Magic Materia is arguably the best means of defense in all ofCrisis Core: Final Fantasy 7 Reunion, players will come across Barrier and MBarrier much earlier. When Barrier is used, Zack will take less physical damage from his enemies; when MBarrier is used, the damage he receives from magical attacks will be lessened.Barriercan be found inside a chest during theM4-1-5: Stop The Intrudersmission duringChapter 2, andMBarriercan be createdthrough Materia Fusionby fusing theSPR UpandBlizzara Materiaat the beginning ofChapter 3.

3HP Up Materia
The HP Up Materia is arguably the best way to increase Zack’s HP inCrisis Core: Final Fantasy 7 Reunion. When equipped, it multiplies Zack’s maximum HP by whatever bonus the Materia has applied. The default bonus adds an additional 10%, but this bonus increases the morethe Materia is powered up.
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The HP Up Materia can then be further improved through Materia Fusion to grant Zack an even higher amount of HP. This can be done by fusing two HP Up Materia to form a HP Up+ Materia. The process can then be repeated to further increase Zack’s health. One of the easiest ways to obtain HP Up+ Materia is for Zack to search the chests scattered throughout theM8-4-3: Suspicious Mail 3mission, which becomes available duringChapter 3.
2Wizard Bracelet Accessory
The Wizard Bracelet Accessory is one ofthe best accessoriesin all ofCrisis Core: Final Fantasy 7 Reunion. When equipped, all Fire, Blizzard, and Thunder spells cast at Zack will be nullified. As if this wasn’t convenient enough, Zack will also absorb the damage from each spell and convert it to HP, restoring his health in the process.
Acquiring the Wizard Bracelet accessory can take some serious work, but those up to the challenge can get one as early asChapter 2by completing theM4-4-3: Infiltrationmission. Completing said mission will grant Zack access to theSector 7 Shop, from which the Wizard Bracelet accessory can be purchased for80,000 Gil. Players may need tofarm some Gilin order to afford this handy accessory, but it’s more than worth it in the long run.

1Quake Materia
The Quake Magic Materia is easily one ofthe most powerful Materiaavailable to Zack in all ofCrisis Core: Final Fantasy 7 Reunion. When activated, a large portion of the ground surrounding Zack will crumble, damaging all enemies who happen to be standing within the spell’s blast radius.
Sadly, the Quake Materia is ineffective against airborne foes, but this won’t pose too much of a problem during the early game, as most enemies Zack will face during the first few chapters are all grounded. To obtain the Quake Materia, the player must complete theM4-2-6: The Five Saints of Wutaimission and purchase the Materia fromThe Wutai Secret Shop. This mission becomes available duringChapter 2, but can only be completed if the previous 29 missions have been beaten. This will take some time, but it’s well worth it for how beneficial Quake can be.
Crisis Core: Final Fantasy 7 Reunionis available now on PS4, PS5, Xbox One, Xbox Series X/S, Switch, and PC.
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