EAis one of the biggest Western video game developers and publishers currently in the industry. They have had some shortcomings, but no one can deny their legacy. For example, they chased the looter shooter genre in 2019 and releasedAnthem. It was a cool concept, but there was virtually no concrete road map to speak of, so post-launch content was lacking.

RELATED:Every Game EA Canceled This Generation

All support for the game will shut down in September 2023, but servers will remain online for an indeterminate amount of time. Suffice it to say,EAand BioWare are probably not going to be making a sequel anytime soon. What are some other examples of one-offs in EA’s past, and can these games eventually get a sequel?

8Brutal Legend

Before Jack Black lit up the video game scene by playing Bowser inThe Super Mario Bros. Movie, he had his own game.Brutal Legendwas an Isekai wherein a roadie, played by Black, gets warped into a magical land of Metal and Rock.

It’s an action-adventure game with some RTS elements thrown in toward the second half of the experience. It was like an 80s Metal/Rock album cover coming to life. It even had musical celebrities such as Ozzy Osbourne step in to help make it feel more authentic.

The Guardian of Metal in Brutal Legend

7Bulletstorm

Bulletstormwas achaotic first-person shooterthat felt like the spiritual successor to theDuke Nukemfranchise. The protagonist clearly did not care about anyone except for killing bad guys in the most brutal way possible. Funnily enough, when the game got remastered in 2017, Duke Nukem was added as a replacement skin.

Crude humor aside, the tight FPS gameplay was the reason to pick this game up. From wild weapons that could light foes on fire to a kick that could launch enemies into cacti, there was a lot to experience.

A cutscene featuring characters in Bulletstorm

6Dante’s Inferno

Dante’s Infernowas based on the ancient epic poem of the same name. The gameplay was similar toGod of War. Instead of two twin blades with chains, players had a scythe that could also extend beyond its initial reach. The tone matchedGod of Waras well, witha lot of screaming and gore to accompany the action gameplay.

RELATED:Best EA Games, According To Metacritic

It could have adapted the entire book series, but this clone only had its one shot. It has never been remastered but players can still play it on modern consoles via Xbox’s backwards compatibility program.

5Fuse

Fusewas a collaborative effort between EAand Insomniac Games. At this point, they were known primarily as an exclusive developer for Sony between theResistanceand theRatchet and Clankfranchises.Fusewas their shot to branch out to more platforms.

It had everything a fan would want from an Insomniac game, including wild weaponry and co-op gameplay. Unfortunately, the overall effort felt like it barely got out of the prototype phase, earning it red marks across the board. It’s no wonder why EA didn’t opt to help them make a sequel.

Dante in Dante’s Inferno

4Henry Hatsworth In The Puzzling Adventure

Henry Hatsworth in the Puzzling Adventureis a mouthful of a title with an even more confusing gameplay concept. Players are the titular Henry Hayworth, who is an Indian Jones type of explorer.

The top screen of thisDS gameplayed out like an action platformer. The bottom screen was a match-three puzzle game. If players didn’t solve puzzles fast enough, the blocks would go topside and interrupt gameplay. It sounds confusing now but with practice, it will surely become second nature.

Fighting enemies in Fuse

3Kingdoms Of Amalur: Reckoning

Kingdoms of Amalur: Reckoningwasan action RPGwith a robust set of customization options from weaponry to characters. It was the first game in what was going to be a giant franchise. There was an MMO planned after this, but at launch, the developer went under, along with all future plans.

RELATED:Classic Signs Of An EA Game

It’s a long story involving the entire state of Rhode Island, but that’s for another time. On a positive note, in 2020 the game did get a remaster with some extra content. There’s still hope for that MMO to come out someday or at least a sequel.

2The Saboteur

The Saboteurwas one of themost unique open-world city games of its generation. The game was set in Paris during World War 2. Nazis occupied the city, causing the once vibrant plaza to go black and white.

The more areas players liberated, the more color would return to the world. There’s nothing better than punching or shooting Nazis in a video game. It wasn’t the bestGrand Theft Autoclone, but the era did at least help it stand out.

Promo art featuring characters in Henry Hatsworth In The Puzzling Adventure

1Shadows Of The Damned

Shadows of the Damnedwas a collaborative effort between two giant Japanese directors.Shinji Mikamiis best known forResident Eviland Suda51 is best known forNo More Heroes, and they both helped design the game.

It was a third-person shooter with some horror elements but it wasn’t exactly scary. It fell on the goofier side of the fence with plenty of cheesy dialogue and plot points. It’s a shame these two juggernauts don’t work together more or that EA doesn’t lend their talent to Japanese studios as much as they could.

Fighting enemies in Kingdoms of Amalur

Fighting enemies in The Saboteur

Fighting enemies in Shadows of the Damned