During EA Play’s 2020 Live showcase, there was an interesting tidbit shared at the end of the show from chief studios officer Laura Miele. Towards the end of the showcase, EA showed off some very early next-gen development footage from EA’s first-party development studios like BioWare, Criterion, and DICE. “Our studios are taking their crazy, ambitious ideas and making them real,” stated Miele. “Every console generation DICE sets the bar for excellence in audio and visual presentation. We are creating epic battles at a scale and fidelity unlike anything you’ve experienced before.” This is almost certainly in reference toBattlefield 6, or whateverBattlefieldtitle is currently in the works for 2021.

EA Play’s last few moments, at least before the announcement ofSkate’s return, did show off some prototype gameplay of what appeared to be aBattlefieldgame. It’s unclear if it was specificallyBattlefield 6, as it showed what looked like World War II soldiers running across an untextured plane. This was likely a re-use of assets in a new/repurposed development environment, so it’s not indicative of a World War II setting or the final product by any means. That being said,Battlefield6will certainly need to live up to the expectations Miele is setting for fans. It’s been too long since a properBattlefieldgame has had its time in the spotlight, but what she’s inferring may be enough to reinvent the franchise afterBattlefield 5’s poor release.

battlefield next gen prototype gameplay

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A Very Slight Tease of Next-Gen Battlefield

In terms of what was specifically shown, the gameplay from DICE is very ambiguous. It’s clearly an early prototype of gameplay for the nextBattlefieldgame, but the assets themselvesdon’t appear to be any different fromBattlefield 5. It’s very possible the prototype gameplay shown was a repurposing of assets fromBattlefield 5showcasing what next-gen processing is capable of. That being said, it shows about around a hundred of what appear to be rendered models (all potentially players) moving in a single space. There also was a scene showing a building collapsing, which was more than likely showcasing a new version ofBattlefield’s Destruction physics. Lastly, there were a few close-ups of an indistinct soldier’s face rendered in high detail, though it wasn’t clear if this was next-gen graphics rendered in-engine.

From a speculation standpoint, it’s hard to truly read between the lines here. It’s clearall of this prototype gameplay was shown at EA Play Livein service to getting fans excited by the potential technology that could go into the nextBattlefieldgame, but there wasn’t too much shown. Considering EA Play Live premiered in June, and a newBattlefieldgame is planned for 2021, this footage was likely captured very early on in the game’s development.

battlefield 3 cover art

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How Battlefield 6Can Meet its “Crazy, Ambitious” Expectations

That being said, taking that prototype gameplay at face value, it’s clear that EA is inferring these new improvements in player density/fidelity and destruction refinements will beBattlefield’s key factors of success for next-gen. That’s certainly not a bad thing, as having large-scale battlefields that evoke a simulation of war is exactly whatBattlefieldhas done best in the past. The only major problem is thatBattlefield6will need to verify that these new additions are not just window dressing. These systemic improvements/refinements have to be done with purpose, not just for the sake of being technically impressive without any semblance of gameplay importance.

Battlefieldhas had an issue in the past with destruction not having any recognizable impact on gameplay. Previous titles likeBattlefield: Bad Company 2used to integrate the capability of destruction into its level design, which is partially what madeBad Company 2one of the best games in the whole series.Games likeBattlefield 3onward tried to replicatethe importance of destruction in different ways, but the “Levolution” mechanics ended up being lackluster in comparison. Alternatively, a higher player density in multiplayer games could make games like Conquest a bit more strategic with squad placements. Any capability to add more players on screen/in the lobby is perfect forBattlefield, which thrives on simulating large-scale warfare.

That being said, this is just an interpretation of the next-gen prototypes shown in EA Play Live earlier this year. EA and DICE have confirmed that a newBattlefieldgame (presumablyBattlefield 6) is headed for PS5 and Xbox Series X/S, and currently has a 2021 release window planned. Occasionally rumors have come out about thenextBattlefieldgame, some of which have been proven false, others have no evidence or backing. Overall, it’ll be interesting to see what’s truly in store for the once revered shooter franchise.