Summary

Roadhog mains inOverwatch 2are getting accustomed to the hero’s reworked kit following its introduction in an update earlier this month, and the changes seem to have had an effect on Roadhog’s viability as a tank. Before this rework, Roadhog was not one of the better tanks inOverwatch 2, but the adjustments made to this hero during Season 7 have improved his standing among the game’s other tank characters. As a result, the tank meta inOverwatch 2has seen a shake-up since Roadhog’s rework went live, revealing which heroes are in need of a buff and which remain top-tier threats.

Tanks inOverwatch 2have been in a tough spot since the change to 5v5 from the original game reduced the number of tanks per team to only one. BeforeOverwatch 2, teams featured two tanks, one serving as the main tank and the other as the off-tank, fulfilling different roles within the team. Now that teams inOverwatch 2only include one tank, some of the former off-tanks have seen their utility drop, and with the introduction ofMauga as a new tank coming next season, there’s a good chance that a few ofOverwatch 2’s tanks will see even less use.

Overwatch 2 Tag Page Cover Art

Overwatch 2’s Tank Meta After the Roadhog Rework

Part ofRoadhog’s problem prior to his reworkwas that he didn’t fit intoOverwatch 2’s 5v5 gameplay as well as other tanks, given that he was an off-tank in the previous game. This new kit gives Roadhog better survivability thanks to the changes made to his Take a Breather ability that gives it a gauge like D.Va’s Defense Matrix, and the introduction of the Pig Pen skill helps finish off enemies who might survive a Chain Hook/Scrap Gun blast combo.

Primary Weapon

Shotgun (Projectile)

Fires 4 scrap projectiles in a small spread and 16 smaller projectiles in a larger spread.

Ability

Healing

Hold alt-fire to heal 200 health per second with a 40% damage reduction. The resource gauge will deplete while active and recharge when not in use.

Projectile

Hurl the Chain Hook at a target, pulling them towardsRoadhogand inflicting a -50% movement speed penalty on the target.

Arcing Projectile, Area of Effect

Launch a trap that slows and damages nearby enemies for 60 initial and 30 per second periodic.

Ultimate Ability

Shotgun (hitscan)

Damage and knock back enemies in front of you for 7.5 seconds.

While these changes have had a pretty noticeable improvement in Roadhog’s viability as a tank, he still remains a mid-tier pick, while some fellow tanks have become less useful as a result. The currentOverwatch 2meta revolves around powerfulsupport heroes like Ana and Illari, meaning tanks that can’t effectively manage or pick off these supports will be less effective than ones that can. As a result, heroes like Wrecking Ball, Winston, and Zarya are at the lower end of the tank meta since they lack components that can give them the utility to create space for their team while also pressuring opposing supports.

Conversely, heroes like Sigma, Orisa, andD.Va remain at the top of the tank metawith their ability to capitalize on a variety of useful skills that give them great utility. Sigma’s Experimental Barrier can help shield the team’s back line while he puts pressure on the enemy using his Hyperspheres and Accretion to damage supports, meaning he has a full kit of tools that make him the perfect front-line hero. Orisa and D.Va both have similar kits in the sense that they can both bully enemy heroes thanks to skills that put them at close range while also having skills for damage mitigation that can help keep them alive in brawls.