Summary
A dedicatedStarfieldplayer has killed a Pirate Legend 100 times and shared the results of their experiment with other players.Starfieldoffers a vast game of content to explore. As a result, Starfield players are making unusual discoveries and coming up with curious ideas to test.
LikeFallout 4andSkyrim,Starfieldgives players an impressive level of freedom, leading to varied situations. One example is the player who spotted adetail that makesStarfield’s NPCs more realistic, surprising players who hadn’t seen it before. Another player dedicated their time to collecting all 52 playing cards inStarfield. It’s not uncommon forStarfieldplayers to make discoveries even after several hours of gameplay, or to spawn thousands of milk cartons in a place where they shouldn’t be. The curious findings of theStarfieldcommunity struck again, this time with a player who did something with one of the game’s enemies.
Reddit user Endecc killed a Pirate Legend Elite level 98 100 times and recorded the results of this experiment in a spreadsheet. According to the player’s statistics, they obtained 60 weapons, 13 helmets, 11 spacesuits, and 16 packs. In terms of rarity, the items found by the player are segmented into 66 rare, 24 epic, and only 10 legendary items. One of the highlights is the Magstorm, one ofStarfield’s heavy weapons. The weapon got by the player is the most expensive on the list, worth 61733 credits, and has three modifiers (Extended Magazine, Lacerate, and Skip Shot).Starfield’s Elite enemies are the game’s version of a mini-boss, and the Pirate Legend killed by the player was found throughStarfield’s bounty hunter board.
The items obtained by Endecc are listed with information such as value in credits, modifiers, and rarity. In addition, they included in the spreadsheet some personal observations such as the fact that certain weapons can only spawn with pre-installed mods. However, the player was unable to say whether this was dependent on the enemy faction. They also conclude thatStarfield’s enemies only drop specific groups of items, with some potentially appearing more than others. In the list of drops obtained by the player, there are two examples such as the Solstice and the Shotty, two of theweapons thatStarfieldplayers can find, which dropped five times each.
Endecc’s experiment is interesting for players who are avid stats, as it helps them get an idea of how thedrop rate ofStarfield’s weapons works. The information they shared also satisfies the curiosity of players who are farming weapons inStarfield.
Starfieldis available now for PC and Xbox Series X|S.