The Elder Scrolls Onlineis known for its vast expanses of player versus environment content, including dungeons, raids, arenas, and much more. Just recently, ZeniMax Online Studios announced that a new addition is making its way into the game. While not much information was given, the new activity is described as an “endless dungeon.”

Dungeons are a common addition inThe Elder Scrolls Online, with four being released every year. This year will only see the release of two dungeons, along with an endless dungeon. The endless dungeon will likely be different from other content due to its varying design philosophy compared to previous content. It could mean the beginning of a fantastic new form of content being fostered inThe Elder Scrolls Online.

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What Endless Dungeons Could Bring

When players think of MMORPG content, they typically think of large-scaleraids, such as ones found inThe Elder Scrolls Online. However, it would be a disservice to not recognize the quality of the game’s dungeons as well.The Elder Scrolls Online’s dungeons take on more of an exploratory experience, with players finding hidden loot caches and secret bosses as they tread further into them. They are much less linear in design compared to MMOs such asFinal Fantasy 14, with most dungeons having various strategies in how they can be approached. The same can likely be expected from the endless dungeons coming later this year.

Endless dungeons also present players with the possibility of becoming a new and challenging endgame experience, while still being open to less experienced players.The Elder Scrolls Onlinefeatures two different difficulties for content: normal and veteran mode. This allows for the same content to be accessible to all players, regardless of skill level. Endless dungeons will likely have this feature as well, making it a viable endgame activity that just about any player can enjoy. It would also be a great way forElder Scrolls Onlineplayers to test their builds.

Endless dungeons could also reward players in a way that no other content has managed to. At the moment, more than a majority of the game’s mounts, pets, and glowing weapons are only available through the cash shop. Endless dungeons could be an opportunity for ZeniMax to alleviate this issue, having a variety of cosmetic rewards the deeper players manage to delve. It would become a new source of cosmetics as well as possible upgrade materials, possibly making it a very rewarding experience. It is a great opportunity to alleviate the unbalanced ratio betweenThe Elder Scrolls Online’s obtainable in-game mounts and petsand cash shop ones.

The most intriguing part of all is the fact that endless dungeons are being called a tent pole system, meaning there is much more to come. Once they are released, ZeniMax intends to further expand upon them, possibly adding more variations to the dungeon as well as rewards. The developer has mentioned that it would like to add content that players can enjoy for longer, rather than one-and-done content drops. Endless dungeons are the beginning of that, as they probably feature much more replayability than any other content currently found in the game. They could come toinfluence theElder Scrolls Online’s future releases as well.

Endless dungeons represent anew beginning for theElder Scrolls Online. While details are incredibly sparse aside from the title of the new form of content, it represents something fresh and new being brought into the game. It’s stepping away from rigid trends set by previous updates to create something truly unique.

The Elder Scrolls Onlineis available for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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