Before the reboot ofDead Space, the franchise said its final goodbyes withDead Space3. The game was considered controversial for its elements of co-op and action. The title put aside its moreisolated horror rootsfor a more gun-blazing experience, but that doesn’t makeDead Space3a bad game.

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There are plenty of things thatDead Space3does better than the other games in theDead Spaceseries from EA. The third game of the franchise takes Isaac Clarke and Sgt. John Carver to a planet called Tau Volantis to deal with a Necromorph outbreak.

6Co-op Experience

Dead Space 3may not be thescariest entryin the series, but it certainly can be the most fun with a friend. Players can enjoyDead Space3as a co-op experience, with one player taking the role of Isaac Clarke and the other as John Carver. Co-op can open up new missions, character development, and intrigue.

Not only is there more content for those that play co-op, but the game is also immensely more fun. Players can experience the chills and thrills together, and take on the Necromoprh hordes as a duo, which means plenty of stomping and messing around whilst trying to save the world.

isaac clarke and carver

5Side Missions

The first twoDead Spacetitles had a central focus on a linear storyline. Players would aim to survive and navigate their way to the end.Dead Space3gives players more freedom to explore, especially in the space section of the game, where side missions seem to be plentiful.

There are plenty of side missions inDead Space3which further add to the experience of the game. Some of these missions are missable, some are locked behind co-op, and others are extremely fun. They’re worth investing in for the lore, loot, and potential fright that lies ahead.

isaac clarke in space

4Deeper Lore

There’s always a deeper mystery that lurks in theDead Spacetitles. The Necromoprhs, the Markers, all matter of being, it’s something that is hinted at but never explored to the fullest degree. That was, untilDead Space3. The game greatly teased the origins of the Markers, thefirst of the Necromorphs, and the harsh reality of their purpose.

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There’s a far deeper reading into the lore ofDead Space3than the previous games, as the characters believe that they’ve found the source of all Necromoprhs, the planet known as Taus Volantis. It may be a freezing wasteland, but answers are sure to be had in this strange new world.

3Weapon Crafting

Finding weapons is the way of the past because when it comes toDead Space3, players will be responsible for their weaponry. The game has crafting benches and materials that can be used to create ammunition and weapons. Whether it’s from DLC, blueprints, or just making the gun up as the player goes along.

There’s almost limitless potential in what kind of weapons players can make. They can have a double shotgun, a flamethrower, anda plasma cutterthat fires like a machine gun. The choice is entirely in the hands of the player. It makes combat a lot more fun and experimental, as it’s up to the player how they go about choosing their weaponry, and what upgrades and attachments they provide it.

isaac clarke fighting alien necromorph

2RIG Outfits

Third-person games always open the player up to the idea of customization. Players like to see how far they and their character have come in this shared journey, andDead Space3allows for a wider selection of just that. There areplenty of RIGStations inDead Space3, and on top of receiving visual upgrades with every stat increase, players can choose from a wide selection of armors that they have unlocked or purchased.

Different RIG suits can be obtained through side missions, exploring, DLC, or just playing through the story.Both Isaac Clarke and John Carverhave their outfits to stay distinct from one another, but the fact that players can choose their preferred attire means notonly can they killNecromoprhs in style, but they can provide their character with their flair.

Bolas Gun Dead Space 3

1DLC Cliffhanger

TheDead Space3ending left much to be desired. It wasn’t a satisfying conclusion to the series, especially with theDead Space3post-credits tease. However, the game was the first in the series to receive a story DLC, an add-on that went pastDead Space3’s story into an epilogue, or, a tease of what’s to come for a never releasedDead Space4.

This DLC was calledAwakenedandsaw the series returnto its horror roots. The DLC was scary, with hallucinations and cultist extremists bound. The DLC also did something the games hadn’t done prior, which is to leave the franchise with an ultimate twist, that John Carver and Isaac Clarke had led the Markers home, to Earth. This is where the game ends, andDead Space4 seems forever unlikely. Perhaps the fate of these characters will alter depending on the direction of the franchise after theDead Spacereboot.

isaac clarke in a rig outfit

dead space 3 awakening ending cliffhanger